Climbing Platformer

This week we started building a climbing platform game. The aim is to get from the bottom of our level, to the top using the platforms we designed

We are using the Arcade Editor from Microsoft to build our game

We first picked our character form the sprites section. We then added controls and gravity

Then we set up the jump code and added a fix so we can’t double jump. The code checks to see if we are standing on a “Wall” tile when we press the jump button.

We then designed our level using the Tilemap editor

We highlighted the blocks we wanted to stand on using the Wall pen

Have a look at the full code below and test it out in the simulator