Space Shooter

Over the past two weeks, we have built a very polished space shooting game

We have implemented shooting, asteroids, power-ups and damage effects

We also got introduced to using arrays, and array is a list of items, in this case a list of asteroids that the computer randomly picks to spawn in our game

Have a look through the extensions, see if you can implement new features like the health bar

Check out the full code below and try it in the simulator

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Reversed Gravity

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Fruit Catcher