Bailiú na míreanna chríochnaigh
This week we finished building our Item collecting game
We set up our variables to manage different parts of our game, Comhaireamh ( count ), Mír ( item ), leibhéil ( level ) and index
We then imported out character and set it up to be controlled by the arrows keys on the keyboard
We then introduced a new concept, Functions. A function is a self contained piece of code that does a certain task
In our game we created the function Tosaigh to create a new level
Each new level has a new background colour, spawns 10 items plus what number level we are on to collect
So level 1 will have 11 items, level 2 has 12 items and so on
We then set each item to spawn in a random location within the game screen
For each level we also reset the comhaireamh to 0
The last part of our game sets up our main character to collect the items using the overlap block
Once all the items are collected, we trigger the function to start a new level
Have a look at the code below and test it in the simulator